DD’s 3D Blog

Welcome to my 3D blog! This is a furry-focused, Blender-focused art blog where I will make lengthier posts about: sculpting, retopologizing, texturing, rigging, and animating. I also dabble in VFX. This website will also contain freely available .blend files of various character bases, such as my Mr. Animal series.

I hope you find the information here useful!

  • Using vertex groups and geometry nodes to drive texture visibility

    Using vertex groups and geometry nodes to drive texture visibility

    Problem You have a character who you want to make it so that a texture or effect will only show in certain parts of the body, but you…

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    4 min read

  • Mr. Behemoth

    Mr. Behemoth

    Meet Mr. Behemoth! He is the second of my series of free rigged character bases for Blender animation, the Mr. Animal series. This is a series of muscle-growth…

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    4 min read

  • Mr. Badger

    Mr. Badger

    Meet Mr. Badger! He is the first in my series of free rigged character bases for Blender animation, the Mr. Animal series. This is a series of muscle-growth…

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    4 min read