
Welcome to my 3D blog! This is a furry-focused, Blender-focused art blog where I make lengthier posts about: sculpting, retopologizing, texturing, rigging, and animating. I also dabble in VFX. This website also contains freely available .blend files of various character bases, such as my Mr. Animal series.
I hope you find the information here useful!
Content warnings: both humanoid and animalistic genitalia; hyper muscle; muscle growth; furry. Please only visit this website if you are 18+.
-
Using gradients to twist textures into a spiral
Mapping node: What is it? The Mapping node is super helpful! It lets you transform images by moving their Location, Scale, and Rotation. With other textures and numerical…
8–12 minutes -
Arranging UVs in straight patterns and using noise to create hair strands for stylized hair
So, this is a little technique I learned from studying one of LeoTheModeler‘s fantastic models. The basic idea is that if you have a noise texture, you can…
6–9 minutes -
Indoor Gym Scene
This is an indoor gym scene I modeled out of various free assets, as well as assets I made myself. Includes rigs for the benches, barbells, and barbell…
1–2 minutes -
Using vertex groups and geometry nodes to drive texture visibility
Problem You have a character who you want to make it so that a texture or effect will only show in certain parts of the body, but you…
7–10 minutes -
Mr. Behemoth
Meet Mr. Behemoth! He is the second of my series of free rigged character bases for Blender animation, the Mr. Animal series. This is a series of muscle-growth…
1–2 minutes -
Mr. Badger
Meet Mr. Badger! He is the first in my series of free rigged character bases for Blender animation, the Mr. Animal series. This is a series of muscle-growth…
1–2 minutes





