Category: Downloads
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Various updates, and three new uploads
Category: DownloadsAlright! I made a bunch of updates to a bunch of things on the website. Check ’em out below. Good ol’ three-point lighting with some slightly colored lights. This new lighting looks a lot nicer for character showcases! New backgrounds Go get the boys!
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Mr. Animal Gym Outfit V2
Category: DownloadsAfter I made the new shoes for Cosmo, I wanted to incorporate them into a new version of the Mr. Animal Gym Outfit. I personally find that these shoes, jockstrap, and gloves look significantly better than the old one. Have a look! The installation instructions are the exact same as the old outfit, so I’m…
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Cosmo the Cougar
Category: DownloadsLet’s gay cougars(?) ! Here is Brigham-Young University’s very own sexually repressed massmonster gayboy, Cosmo the Cougar! Say no to religious dogma, folks. LU will teach him how to be free. This is character is based on a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though…
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LU Wolf
Category: DownloadsLet’s go ramblers! Here is LU Wolf, the mascot for Loyola University of Chicago’s Ramblers! I’ve always had a crush on this cute boy, so I decided to make him with my Mr. Dog – Wolf base! This is character is based on a series of muscle-growth oriented characters. Their rigs are meant to be…
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Generic Particle System: Minor update for Set ID node

I was running into a bit of an annoying issue with an animation that used fast-moving particles and motion blur, specifically with particles created through Geometry Nodes. It seems that Blender’s motion blur relies on the ID attribute of any given instance, so if that is changing or repeating, it causes the motion blur to…
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Generic Particle System update: velocity recalculation, gravity, and collision improvements

I made various changes to the Generic Particle System because there were some things there that weren’t quite right. Rather than taking one velocity attribute and updating it over time based on various conditions, such as collision, proximity to attraction and repulsion objects, etc, I was instead using multiple Set Position nodes, which made all…
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Mr. Cat – Tiger

Meet Mr. Cat, Tiger form! My sixth Mr. Animal, a big strong tiger! This is a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though you can enable that, or toggle X-Ray if necessary. To grow the muscles, slide the growth handle visibility slider to the right,…
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Mr. Cat – Lion

Meet Mr. Cat, Lion form! My seventh Mr. Animal, a regal lion! This is a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though you can enable that, or toggle X-Ray if necessary. To grow the muscles, slide the growth handle visibility slider to the right, and…
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Mr. Cat – Tuxedo Cat

Meet Mr. Cat, Tuxedo Cat form! My fifth Mr. Animal, a cool, handsome cat! This is a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though you can enable that, or toggle X-Ray if necessary. To grow the muscles, slide the growth handle visibility slider to the…
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Mr. Wolf (The Bad Guys) muscle displacement update

As with my Mr. Animal series, I decided to do some multires sculpting so I could bake the displacement and normals into textures. Check out the difference between old and new! This one is very significant. Head on over to Mr. Wolf‘s page and redownload the NSFW file for this update!