Welcome to my 3D blog! This is a furry-focused, Blender-focused art blog where I make lengthier posts about: sculpting, retopologizing, texturing, rigging, and animating. I also dabble in VFX. This website also contains freely available .blend files of various character bases, such as my Mr. Animal series.

I hope you find the information here useful!

  • Updated striation groups for the Mr. Animals

    All Mr. Animals have been reuploaded to use a different set of vertex groups for the striation texture. This will yield better localized effects when you scale the…

    Continue Reading

    1–2 minutes
  • Mr. Dog – Wolf

    Mr. Dog – Wolf

    Meet Mr. Dog, Wolf form! My fourth Mr. Animal, an alternate form of Mr. Dog as a cool wolf! This is a series of muscle-growth oriented characters. Their…

    Continue Reading

    1–2 minutes
  • Mr. Dog – Golden Retriever

    Mr. Dog – Golden Retriever

    Meet Mr. Dog, Golden Retriever form! The third Mr. Animal, a cute and goofy Golden Retriever! This is a series of muscle-growth oriented characters. Their rigs are meant…

    Continue Reading

    1–2 minutes
  • Mr. Animal Gym Outfit

    Mr. Animal Gym Outfit

    I decided to take DD’s outfit and refit it to the Mr. Animal base. That means you can also have them wear a nice set of shoes, gloves,…

    Continue Reading

    2–3 minutes
  • Garment creation with 0-thickness meshes and Mesh Deform

    Garment creation with 0-thickness meshes and Mesh Deform

    This is a method I use for creating garments, such as shoes or jackets, out of 0-thickness meshes for easier handling within Blender, which helps reduce mesh complexity,…

    Continue Reading

    17–25 minutes
  • Mr. Behemoth VRChat Beta

    Mr. Behemoth VRChat Beta

    I managed to port Mr. Behemoth into VRChat! This is just a beta for the time being, before I release the complete project files and the finalized modified…

    Continue Reading

    1–2 minutes