Tag: Mr. Animal

  • Mr. Animal update – Striation Displacement texture

    Mr. Animal update – Striation Displacement texture
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    I made an update to the striation texture by doing some fun multires baking. Honestly, baking displacement from multires seems to yield the best possible results for this sort of natural detail. Definitely beats out doing it in Ucupaint, since Sculpt mode comes with lots of really good brushes that make doing details like these…

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  • Mr. Badger and Mr. Behemoth Ucupaint nodes restoration

    Mr. Badger and Mr. Behemoth Ucupaint nodes restoration
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    I decided that since I left the two Mr. Dogs Ucupaint nodes intact, I really should go back and retexture both Mr. Badger and Mr. Behemoth to ALSO have their nodes intact. It was just a misstep to delete the Ucupaint nodes to begin with. I don’t delete Substance Painter files, so why would I…

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  • Knotted Cock

    Knotted Cock
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    I took DD’s double dongs and converted them into a single dong setup, compatible with the Mr. Animals, and with its Ucupaint nodes left intact! That means you can now add a knotted cock to a Mr. Animal, and recolor it to match! Download link for the .blend at the bottom. IMPORTANT NOTICE If you’ve…

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  • Updated striation groups for the Mr. Animals

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    All Mr. Animals have been reuploaded to use a different set of vertex groups for the striation texture. This will yield better localized effects when you scale the growth bones. Please redownload them if your version was obtained prior to 2/16/2026.

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  • Mr. Dog – Wolf

    Mr. Dog – Wolf
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    Meet Mr. Dog, Wolf form! My fourth Mr. Animal, an alternate form of Mr. Dog as a cool wolf! This is a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though you can enable that, or toggle X-Ray if necessary. To grow the muscles, slide the growth…

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  • Mr. Dog – Golden Retriever

    Mr. Dog – Golden Retriever
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    Meet Mr. Dog, Golden Retriever form! The third Mr. Animal, a cute and goofy Golden Retriever! This is a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though you can enable that, or toggle X-Ray if necessary. To grow the muscles, slide the growth handle visibility slider…

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  • Mr. Animal Gym Outfit

    Mr. Animal Gym Outfit
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    I decided to take DD’s outfit and refit it to the Mr. Animal base. That means you can also have them wear a nice set of shoes, gloves, and jockstrap, and recolor them with the Ucupaint nodes, or just retexture them completely! I’ve updated both Mr. Badger and Mr. Behemoth with some new bones for…

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  • Mr. Behemoth VRChat Beta

    Mr. Behemoth VRChat Beta
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    I managed to port Mr. Behemoth into VRChat! This is just a beta for the time being, before I release the complete project files and the finalized modified .blend. However, I would love it for yall to use him and tell me if there’s anything I need to improve still! Once he’s sorted out nicely,…

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  • Mr. Badger update: Side fluffs

    Mr. Badger update: Side fluffs
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    I updated Mr. Badger so that now he has cute little side fluffs! Look at this baby boy. Get him here!

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  • Mr. Behemoth

    Mr. Behemoth
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    Meet Mr. Behemoth! He is the second of my series of free rigged character bases for Blender animation, the Mr. Animal series. This is a series of muscle-growth oriented characters. Their rigs are meant to be used with “In Front” disabled, though you can enable that, or toggle X-Ray if necessary. To grow the muscles,…

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