I made an update to the striation texture by doing some fun multires baking. Honestly, baking displacement from multires seems to yield the best possible results for this sort of natural detail. Definitely beats out doing it in Ucupaint, since Sculpt mode comes with lots of really good brushes that make doing details like these super easy.
Check the difference between the old and new! I feel that the new one captures the curvature of the muscle fibers more accurately than the old one, and also has overall better flow of fibers.


You can head over to the Downloads page and get the new Mr. Animal base files, as I’ve updated all of them.
Alternatively, if you have your own character using one of the bases, you can download the standalone texture and just replace it in the material tab. Just make sure that the image is set to Non-Color!
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