Category: Blender
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Using curves, instances, and emission to bake stitching and seams for clothing assets (Ucupaint+Shader nodes)

One thing I greatly miss from Substance Painter is its “draw on curve” feature. Being able to create curves and then use them to “stamp” patterns was extremely helpful, and it’s a shame that Blender does not have a feature like that. HOWEVER With Blender’s new raycast shader node, this is easier than ever to…
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Energy Drain Effect – Globules

Another fun little geometry nodes energy drain setup, this time with some SDF grid fun! This setup distributes points either on the faces of the mesh or converts it to its volume, and then instances UV spheres in those points, which then are either attracted or repulsed by an object, and also have some fun…
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Cloth Dynamics node: shrinking/expanding vertices over time, and applied forces (Blender 5.2 Alpha)

Blender 5.2 Alpha is out and it has a few incredibly exciting new nodes: Cloth Dynamics, and Geometry Collider. These are new within Geometry Nodes and appear to be the Blender Foundation’s next step in supplanting the old cloth system with a new, stabler one, that works within Geometry Nodes. See CGDive’s video on it…
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Lake Beach: Chicago

This is a little beach scene I decided to make based on a beach near my apartment. It’s one of many beaches bordering Lake Michigan, and I personally find their more enclosed nature to be very charming. For this scene, I used a lot of collection instancing, where basically you put objects in a collection,…
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Mr. Badger and Mr. Behemoth Ucupaint nodes restoration
Category: BlenderI decided that since I left the two Mr. Dogs Ucupaint nodes intact, I really should go back and retexture both Mr. Badger and Mr. Behemoth to ALSO have their nodes intact. It was just a misstep to delete the Ucupaint nodes to begin with. I don’t delete Substance Painter files, so why would I…
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Energy Drain Effect

This is a drain effect that I often use in order to illustrate muscle theft. This is made out of Some Geometry Nodes Bullshit that basically generates points in an area around an origin object, and then those points fly towards a target object. You can set an object to act as a collider, which…
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Wrestling Ring (Rumblemania Cross)

CROSS CLASH!! Welcome to Rumblemania Cross! This is a fully rigged wrestling ring for Blender animation! Download at the bottom of the page. Features Credits
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Mr. Plush

Meet Mr. Plush! A sweet, silly boy that you can SQUISH! Fully rigged for Blender animations. Also features a simple “muscle” growth animation. His chest and belly also have deform bones that can be used to wiggle them around. As with all my other models, feel free to customize him to your liking, port him…
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Knotted Cock

I took DD’s double dongs and converted them into a single dong setup, compatible with the Mr. Animals, and with its Ucupaint nodes left intact! That means you can now add a knotted cock to a Mr. Animal, and recolor it to match! Download link for the .blend at the bottom. IMPORTANT NOTICE If you’ve…
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Updated striation groups for the Mr. Animals
Category: BlenderAll Mr. Animals have been reuploaded to use a different set of vertex groups for the striation texture. This will yield better localized effects when you scale the growth bones. Please redownload them if your version was obtained prior to 2/16/2026.