I took DD’s double dongs and converted them into a single dong setup, compatible with the Mr. Animals, and with its Ucupaint nodes left intact! That means you can now add a knotted cock to a Mr. Animal, and recolor it to match!
Download link for the .blend at the bottom.
IMPORTANT NOTICE
If you’ve downloaded Mr. Badger, Mr. Dog (Golden Retriever) or Mr. Dog (Wolf) before 2/17/2026, please go to the Driver Editor and delete all of the drivers that show errors referencing things like “DickBErectAnim” etc. These were remnants from DD’s armature referencing the different cocks. The new bone names don’t have the A or B suffixes, since it’s just one single cock.
You can also just redownload them in the Downloads page, as I’ve updated all their files.
Features

The knotted cock features various unique controls.
The master and foreskin controls are the same as the regular Mr. Animal cock, but beneath the cock there is a red spherical controller that controls the animation for the cock entering/exiting the sheath.
Each head of the knot also features a green pyramid controller to control inflation and deflation.
The sheath also has a red circular controller that allows you to push and pull on it. The sheath has slight tracking to the cock when erect so that it looks natural when it moves around.





Installation

To install the knotted cock, you will need to open your Mr. Animal file and click Append, then navigate to the Knotted Cock .blend and append the KnottedCock collection into your scene.
Make sure you hide the Genital Control Shapes collection so they don’t get in the way.

On the Armature tab of your Mr. Animal, enable all bone collections, and turn on In Front on the viewport display menu. This will make it easier to find the bones we need to find.
Enter Edit Mode with the Mr. Animal armature selected, and locate the MCH.DickRoot bone.
Click on it, then press Shift+G to bring the selection menu, and select its children as well, and then press X to delete them.


You can now exit Edit Mode and also delete the non-knotted cock object.
In Object Mode, select the Knotted Cock armature first, then Shift+Click to also select the Mr. Animal Armature. You will know you selected it correctly if both armature objects are orange, but the Mr. Animal armature is a lighter orange, signifying it is the currently active object, while the darker orange indicates it is also selected.


Press Ctrl+J to join the knotted cock armature into the Mr. Animal armature.

Now, click the cock and sheath objects, and change their Armature modifier target to be the Mr. Animal armature.

Enter Edit Mode in the armature, and locate the MCH.DickRoot bone, and parent it to DEF.Pelvis.
Now the cock should move along with your Mr. Animal’s hip.
Now you can go back to the armature settings and hide the non-controller collections, and turn off In Front.
All drivers should work out of the box, as they reference bones that already exist on all of the Mr. Animal bases. If there are any errors, check the Driver Editor. You can filter by errors and address them individually. Generally, errors happen because a driver is referencing an outdated bone name.
Color customization
Make sure you have Ucupaint installed, and head over to the Texture Paint tab at the top.

Make sure you are in Material Preview mode on the top right. It’s the four spheres right next to the outliner on the top right.
Click the object you want to recolor, and then click the different masks to change their colors and roughness values. To change colors, click the color boxes, and to change roughness, just use the slider in the mask. You can also just paint new patterns on top, or change the masks themselves.

Let’s try matching Mr. Dog and give him a redder cock.
Hot tip: You can just color pick from the character’s base color texture!
If you want to paint a different set of veins, you can enable the Normal layer in Ucupaint, and then paint Displacement. Make sure you disconnect the current veins texture in the Shading tab first, though!
Ta-da!

You can now enjoy your knotty cock!
As usual, if any weird bugs happen, please let me know.
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